Lorwyn Eclipsed Draft Guide - All Draft Archetypes Explained

Every new set brings fresh Limited archetypes to explore, and figuring them out early can make a big difference in your draft success. Today, we’re taking a look at some early draft skeletons with help from our friend Mathcorejay. Huge thanks to them for pointing out the key cards that make each archetype tick. Let’s get right into it!
Table of Contents
What are the Lorwyn Eclipsed core mechanics?
Before getting into individual archetypes, it helps to understand the mechanics that show up across most Lorwyn Eclipsed drafts. The set still cares a lot about creature types, but gameplay is shaped by a few clear keywords that reward flexibility, good timing, and clean sequencing.
Changeling
[cards]{{Mutable Explorer}}{{Chomping Changeling}}{{Crib Swap}}[/cards]
Changeling creatures count as every creature type. This makes them useful in almost any tribal deck and helps connect different archetypes. They let you stay flexible in draft and make tribal payoffs easier to turn on.
Blight Counters
[cards]{{Grub, Storied Matriarch}}{{High Perfect Morcant}}{{Scuzzback Scrounger}}[/cards]
Blight counters are a variation on minus one minus one counters. Many creatures enter with these counters and then gain value when the counters are removed or used. The mechanic rewards planning ahead and choosing the right moment to act.
Vivid
[cards]{{Aurora Awakener}}{{Bloom Tender}}{{Sanar, Innovative First-Year}}[/cards]
Vivid cards scale based on how many colors you have in play. This pushes players toward light splashes or full multicolor decks and makes mana fixing more important. Changelings help here by supporting multiple colors and tribes at once.
Behold
[cards]{{Champion of the Clachan}}{{Champion of the Path}}{{Champion of the Weird}}[/cards]
Behold checks for a specific creature type, either on the battlefield or in your hand. When the condition is met, cards become cheaper or stronger. This encourages tribal decks while still allowing some flexibility.
With the main mechanics of the set now covered, let’s now talk about all the major draft archetypes the set has to offer.
UW Merfolk (Tap Tempo)
The UW Merfolk archetype in Lorwyn Eclipsed is a classic tempo deck that wins by building a wide board of Merfolk and turning tapping into an advantage rather than a drawback. Convoke plays a huge role here, letting your creatures double as mana while still triggering “whenever this becomes tapped” abilities.
Archetype Uncommons
[cards]{{Wanderbrine Trapper}},{{Deepchannel Duelist}},{{Eclipsed Merrow}},{{Pestered Wellguard}},{{Encumbered Reejerey}},{{Silvergill Mentor}},{{Meanders Guide}},{{Protective Response}},{{Lofty Dreams}},{{Wanderwine Farewell}}[/cards]
The uncommons are where the archetype really comes together. Cards like [card]Wanderbrine Trapper[/card] and [card]Deepchannel Duelist[/card] strongly reward tapping your own creatures, while [card]Encumbered Reejerey[/card] turns repeated taps into real stats over time. Value pieces such as [card]Eclipsed Merrow[/card] and [card]Silvergill Mentor[/card] help keep value flowing, and convoke payoffs like [card]Wanderwine Farewell[/card] and [card]Lofty Dreams[/card] turn a wide board into a huge tempo swing.
Archetype Commons (Creatures)
[cards]{{Gravelgill Scoundrel}},{{Wanderbrine Preacher}},{{Silvergill Peddler}},{{Tributary Vaulter}},{{Shore Lurker}},{{Wanderwine Distracter}},{{Merrow Skyswimmer}},{{Sun-Dappled Celebrant}}[/cards]
At common, the creature suite focuses on enabling taps and attacks while staying efficient. [card]Gravelgill Scoundrel[/card] and [card]Tributary Vaulter[/card] help push damage through blockers, while [card]Silvergill Peddler[/card] and [card]Wanderbrine Preacher[/card] generate steady value just by doing what the deck already wants to do. Flyers like [card]Shore Lurker[/card] and [card]Merrow Skyswimmer[/card] help close games, and even larger convoke bodies such as [card]Sun-Dappled Celebrant[/card] are easy to cast thanks to how wide this deck naturally goes.
Archetype Noncreatures (Commons)
[cards]{{Keep Out}},{{Riverguard's Reflexes}},{{Appeal to Eirdu}},{{Temporal Cleansing}},{{Unexpected Assistance}}[/cards]
The noncreature spells support the tempo plan by keeping opponents off balance. [card]Keep Out[/card] provides flexible interaction, while [card]Riverguard's Reflexes[/card] and [card]Appeal to Eirdu[/card] often swing combat in your favor. Convoke spells like [card]Temporal Cleansing[/card] and [card]Unexpected Assistance[/card] scale well into the late game, letting you interact or reload without falling behind on board.
Archetype Rares and Mythics
[cards]{{Deepway Navigator}},{{Sygg, Wanderwine Wisdom}},{{Sygg's Command}},{{Champions of the Shoal}},{{Kirol, Attentive First-Year}}[/cards]
[card]Deepway Navigator[/card] can completely flip combat math and reward aggressive starts, while [card]Sygg, Wanderwine Wisdom[/card] fits the archetype perfectly by combining evasion, card advantage, and protection. [card]Sygg's Command[/card] and [card]Champions of the Shoal[/card] add flexibility and board control, and [card]Kirol, Attentive First-Year[/card] can push tap-based synergies even further.
Izzet Elementals (Big Spells, Big Triggers)
In Lorwyn Eclipsed, Izzet Elementals plays more like a setup-and-payoff deck. The early game is spent surviving and assembling the right pieces, with an eye toward hitting higher mana values. Once you start casting spells that cost four or more, the deck comes alive, chaining triggers and stacking value. A single big spell can cascade into extra damage, card advantage, or tempo swings that rapidly overwhelm the opponent.
Archetype Uncommons
[cards]{{Soulbright Seeker}},{{Explosive Prodigy}},{{Flamebraider}},{{Eclipsed Flamekin}},{{Rimekin Recluse}},{{Kindle the Inner Flame}},{{Squawkroaster}},{{Tanufel Rimespeaker}},{{Twinflame Travelers}},{{Shinestriker}}[/cards]
[card]Flamebraider[/card] is one of the most important cards here, letting you jump from setup turns straight into your big payoffs. [card]Soulbright Seeker[/card] applies early pressure and can suddenly generate a burst of mana that fuels a massive follow-up turn. Cards like [card]Tanufel Rimespeaker[/card] and [card]Twinflame Travelers[/card] reward you heavily for sticking to the plan, turning every large spell into extra cards or doubled triggers. Meanwhile, [card]Eclipsed Flamekin[/card] and [card]Rimekin Recluse[/card] smooth draws and buy time, while finishers like [card]Squawkroaster[/card] and [card]Shinestriker[/card] scale hard once your colors and mana line up.
Archetype Commons (Creatures)
[cards]{{Flame-Chain Mauler}},{{Summit Sentinel}},{{Enraged Flamecaster}},{{Flaring Cinder}},{{Kulrath Mystic}},{{Chitinous Graspling}},{{Flamekin Gildweaver}},{{Stratosoarer}},{{Kulrath Zealot}}[/cards]
Many of the commons quietly reinforce the big-spell theme. [card]Enraged Flamecaster[/card], [card]Flaring Cinder[/card], and [card]Kulrath Mystic[/card] all trigger when you cast spells with mana value 4 or greater, turning the late game into a steady stream of damage, card filtering, and stat boosts. [card]Flame-Chain Mauler[/card] gives you an aggressive option early, while [card]Summit Sentinel[/card] helps replace itself if it trades. At the top end, [card]Stratosoarer[/card] and [card]Kulrath Zealot[/card] provide flying pressure and card access, and [card]Chitinous Graspling[/card] fits cleanly thanks to changeling and useful keywords.
Archetype Noncreatures (Commons)
[cards]{{Run Away Together}},{{Feed the Flames}},{{Temporal Cleansing}},{{Unexpected Assistance}}[/cards]
The spell suite helps bridge the gap between setup and payoff turns. [card]Run Away Together[/card] creates tempo swings and can reuse enter-the-battlefield effects, while [card]Feed the Flames[/card] cleanly answers large threats and exiles them. [card]Temporal Cleansing[/card] punishes expensive permanents and buys critical time, and [card]Unexpected Assistance[/card] lets you reload without slowing down, especially once you have a wide board of Elementals to convoke with.
Archetype Rares and Mythics
[cards]{{Ashling, Rekindled}},{{Champion of the Path}},{{Ashling's Command}},{{Goliath Daydreamer}},{{Collective Inferno}},{{Harmonized Crescendo}},{{Sunderflock}}[/cards]
[card]Ashling, Rekindled[/card] ties the archetype together by smoothing draws early and accelerating into your most important spells later. [card]Champion of the Path[/card] can end games quickly once Elementals start entering in numbers, while [card]Ashling's Command[/card] offers flexible answers or explosive value depending on the board. [card]Collective Inferno[/card] and [card]Harmonized Crescendo[/card] reward going wide and tall at the same time, and [card]Sunderflock[/card] is a true top-end threat that can reset opposing boards and dominate the skies in one swing.
Rakdos Goblins (Blight Aggro)
The theme of Rakdos Goblins in Lorwyn Eclipsed is speed and sacrifice over long-term board control. The deck embraces blight as a resource, using -1/-1 counters on its own creatures to generate damage, card access, and extra bodies. Cheap Goblins apply early pressure, then get traded off for value, slowly draining the opponent while keeping the game moving at a relentless pace.
Archetype Uncommons
[cards]{{Mudbutton Cursetosser}},{{Boggart Cursecrafter}},{{Warren Torchmaster}},{{Eclipsed Boggart}},{{Goatnap}},{{Boggart Mischief}},{{Retched Wretch}},{{Sting-Slinger}},{{Gutsplitter Gang}},{{Sourbread Auntie}}[/cards]
[card]Mudbutton Cursetosser[/card] sets the tone by turning an early death into clean removal, while [card]Boggart Cursecrafter[/card] converts every Goblin death into guaranteed life loss. [card]Warren Torchmaster[/card] and [card]Sting-Slinger[/card] turn blight into pressure, either by enabling haste attacks or draining the table repeatedly. Cards like [card]Boggart Mischief[/card] and [card]Sourbread Auntie[/card] reward you for paying blight up front with extra bodies, and [card]Retched Wretch[/card] lets you recycle a blighted creature into another attacker. At the top end, [card]Gutsplitter Gang[/card] forces tough decisions every turn and keeps the pressure constant.
Archetype Commons (Creatures)
[cards]{{Bile-Vial Boggart}},{{Boggart Prankster}},{{Gristle Glutton}},{{Chaos Spewer}},{{Changeling Wayfinder}},{{Elder Auntie}},{{Heirloom Auntie}},{{Boneclub Berserker}},{{Blighted Blackthorn}}[/cards]
The common creatures keep the deck moving while feeding the blight engine. [card]Bile-Vial Boggart[/card] and [card]Heirloom Auntie[/card] turn deaths into value, making trades feel good rather than costly. [card]Gristle Glutton[/card] uses blight as fuel for card filtering, while [card]Chaos Spewer[/card] offers oversized stats at the cost of your own board. [card]Boneclub Berserker[/card] scales naturally as the Goblin count rises, and [card]Blighted Blackthorn[/card] gives the deck reach by converting blight into cards in the late game. [card]Changeling Wayfinder[/card] quietly fills gaps by fixing mana while counting as a Goblin.
Archetype Noncreatures (Commons)
[cards]{{Cinder Strike}},{{Bogslither's Embrace}},{{Blight Rot}},{{Burning Curiosity}}[/cards]
The noncreature spells help Rakdos Goblins maintain momentum. [card]Cinder Strike[/card] and [card]Bogslither's Embrace[/card] turn blight into efficient removal, often trading one shrinking creature for a much larger threat. [card]Blight Rot[/card] cleanly answers oversized blockers, and [card]Burning Curiosity[/card] uses blight to dig deeper and keep the pressure up after the first wave of attacks. These spells make sure the deck never has to slow down just to interact.
Archetype Rares and Mythics
[cards]{{Hexing Squelcher}},{{Scuzzback Scrounger}},{{Grub, Storied Matriarch}},{{Taster of Wares}},{{Champion of the Weird}},{{Collective Inferno}},{{Grub's Command}}[/cards]
[card]Hexing Squelcher[/card] is a massive payoff, protecting your board and making interaction painful for the opponent. [card]Scuzzback Scrounger[/card] turns blight into Treasures, smoothing explosive turns, while [card]Grub, Storied Matriarch[/card] provides recursion on one side and brutal attack triggers on the other. [card]Taster of Wares[/card] punishes opponents for letting your Goblin count grow, and [card]Champion of the Weird[/card] pushes blight into a true win condition. [card]Grub's Command[/card] ties everything together by offering flexibility, reach, and overwhelming board swings when the game needs to end.
Golgari Elves (Graveyard Synergy)
In Lorwyn Eclipsed, Golgari Elves focuses on using the graveyard as a second hand. The deck is happy to see its creatures die, knowing they can be reused later. Surveil and mill help set up strong payoffs, even if the early turns feel slow. Once the graveyard is full, Elves grow larger, threats keep coming back, and combat quickly swings in your favor.
Archetype Uncommons
[cards]{{Virulent Emissary}},{{Creakwood Safewright}},{{Iron-Shield Elf}},{{Lys Alana Dignitary}},{{Morcant's Eyes}},{{Unbury}},{{Eclipsed Elf}},{{Morcant's Loyalist}},{{Vinebred Brawler}},{{Moon-Vigil Adherents}}[/cards]
[card]Virulent Emissary[/card] stabilizes the early game and rewards you for continuing to develop the board, while [card]Creakwood Safewright[/card] grows back into a real threat as long as your graveyard is active. [card]Lys Alana Dignitary[/card] quietly unlocks explosive mana once an Elf hits the graveyard, and [card]Morcant's Eyes[/card] turns steady surveil into a late-game token flood. Recursion tools like [card]Unbury[/card] and [card]Morcant's Loyalist[/card] make trades favorable, while scaling threats such as [card]Moon-Vigil Adherents[/card] and pressure cards like [card]Vinebred Brawler[/card] turn graveyard setup into board dominance.
Archetype Commons (Creatures)
[cards]{{Lys Alana Informant}},{{Scarblade Scout}},{{Dawn's Light Archer}},{{Moonglove Extractor}},{{Dawnhand Eulogist}},{{Safewright Cavalry}}[/cards]
The common creatures focus on feeding the graveyard while staying relevant on board. [card]Lys Alana Informant[/card] and [card]Scarblade Scout[/card] start the mill and surveil engine early, making sure key pieces end up where you want them. [card]Moonglove Extractor[/card] provides card flow at the cost of life, which the deck can afford, and [card]Dawnhand Eulogist[/card] converts a stocked graveyard into direct life swings. Defensive options like [card]Dawn's Light Archer[/card] and solid bodies such as [card]Safewright Cavalry[/card] help you survive long enough for the recursion plan to take over.
Archetype Noncreatures (Commons)
[cards]{{Assert Perfection}},{{Bogslither's Embrace}},{{Midnight Tilling}},{{Scarblade's Malice}},{{Blight Rot}},{{Unforgiving Aim}}[/cards]
These spells support both sides of the strategy, enabling interaction while advancing your graveyard plan. [card]Midnight Tilling[/card] is a clean setup spell that often replaces itself, while [card]Scarblade's Malice[/card] turns a trade into a new body. [card]Bogslither's Embrace[/card] and [card]Blight Rot[/card] handle problematic creatures efficiently, and [card]Unforgiving Aim[/card] adds flexibility with removal or token creation. [card]Assert Perfection[/card] helps your larger creatures win fights once the board starts to clog.
Archetype Rares and Mythics
[cards]{{Trystan, Callous Cultivator}},{{Twilight Diviner}},{{Champions of the Perfect}},{{High Perfect Morcant}},{{Gloom Ripper}},{{Trystan's Command}}[/cards]
[card]Trystan, Callous Cultivator[/card] ties the archetype together by repeatedly milling and converting graveyard resources into life drain. [card]Twilight Diviner[/card] rewards reanimation and graveyard casting with extra copies, quickly overwhelming the board. [card]Champions of the Perfect[/card] turns every creature spell into card advantage, while [card]High Perfect Morcant[/card] pressures opponents through blight and proliferate. At the top end, [card]Gloom Ripper[/card] ends stalled games in one attack, and [card]Trystan's Command[/card] provides a flexible finisher that combines recursion, removal, and explosive board swings.
Boros Kithkin (Go-Wide Aggro)
The go wide aggro deck of the set is Boros Kithkin in Lorwyn Eclipsed. It floods the board with cheap creatures and keeps pressure high through constant attacks. Temporary buffs and combat keywords stack quickly, making even small Kithkin dangerous. With many cards rewarding creature entries, smart sequencing turns simple board development into real, game-ending damage.
Archetype Uncommons
[cards]{{Kinsbaile Aspirant}},{{Dundoolin Weaver}},{{Eclipsed Kithkin}},{{Thoughtweft Charge}},{{Thoughtweft Lieutenant}},{{Clachan Festival}},{{Protective Response}},{{Bristlebane Outrider}},{{Thoughtweft Imbuer}},{{Kithkeeper}}[/cards]
[card]Kinsbaile Aspirant[/card] and [card]Thoughtweft Lieutenant[/card] are key pressure pieces, turning every new creature into extra power on the board. [card]Eclipsed Kithkin[/card] and [card]Dundoolin Weaver[/card] help keep resources flowing as you swarm the battlefield, while [card]Clachan Festival[/card] is a clean way to rebuild or go wider than the opponent expects. Combat-focused tools like [card]Thoughtweft Charge[/card], [card]Protective Response[/card], and [card]Bristlebane Outrider[/card] let the deck punch through blockers and punish defensive play, while [card]Thoughtweft Imbuer[/card] and [card]Kithkeeper[/card] give the archetype late-game reach.
Archetype Commons (Creatures)
[cards]{{Goldmeadow Nomad}},{{Feisty Spikeling}},{{Surly Farrier}},{{Timid Shieldbearer}},{{Crossroads Watcher}},{{Reluctant Dounguard}},{{Wary Farmer}},{{Gallant Fowlknight}},{{Mistmeadow Council}}[/cards]
The commons focus on efficient bodies and steady pressure. [card]Goldmeadow Nomad[/card] and [card]Feisty Spikeling[/card] give you early attackers, while [card]Surly Farrier[/card] and [card]Timid Shieldbearer[/card] let you convert a wide board into favorable combat. [card]Crossroads Watcher[/card] and [card]Reluctant Dounguard[/card] scale naturally as more creatures enter, and [card]Wary Farmer[/card] quietly smooths draws over time. Top-end commons like [card]Gallant Fowlknight[/card] and [card]Mistmeadow Council[/card] help close games without breaking tempo.
Archetype Noncreatures (Commons)
[cards]{{Keep Out}},{{Spiral into Solitude}},{{Appeal to Eirdu}},{{Liminal Hold}}[/cards]
The noncreature suite keeps attacks clean and blockers off the table. [card]Keep Out[/card] doubles as removal or enchantment hate, while [card]Spiral into Solitude[/card] answers problematic creatures and can later upgrade into exile. [card]Appeal to Eirdu[/card] is a classic go-wide finisher that scales with your board, and [card]Liminal Hold[/card] provides a clean answer to any permanent that would otherwise halt your offense.
Archetype Rares and Mythics
[cards]{{Figure of Fable}},{{Bristlebane Battler}},{{Kinscaer Sentry}},{{Brigid, Clachan's Heart}},{{Brigid's Command}},{{Champion of the Clachan}},{{Kinbinding}}[/cards]
[card]Figure of Fable[/card] is a massive threat at every stage of the game, demanding answers as it grows. [card]Bristlebane Battler[/card] and [card]Kinscaer Sentry[/card] reward going wide with overwhelming combat turns, while [card]Brigid, Clachan's Heart[/card] provides both token production and explosive mana. [card]Champion of the Clachan[/card] and [card]Kinbinding[/card] turn a crowded board into a lethal one, and [card]Brigid's Command[/card] offers flexible finishing power that fits perfectly into the aggressive Kithkin plan.
Orzhov (Blight Midrange)
Orzhov in Lorwyn Eclipsed leans into patience and attrition rather than speed. By spreading -1/-1 counters across the board, it weakens opposing creatures and sets up long-term value. Blight effects fuel recursion, card draw, and life gain, letting the deck outlast faster strategies. In theory, this color pair also touches on Treefolk and toughness-matters themes, but those ideas are only lightly supported and function more as a small subtheme than a fully built archetype.
Archetype Uncommons
[cards]{{Evershrike's Gift}},{{Requiting Hex}},{{Burdened Stoneback}},{{Encumbered Reejerey}},{{Gnarlbark Elm}},{{Moonlit Lamenter}},{{Pyrrhic Strike}},{{Reaping Willow}},{{Dose of Dawnglow}},{{Darkness Descends}}[/cards]
[card]Requiting Hex[/card] is premium early interaction that cleanly answers small creatures while padding your life total if you lean into blight. [card]Burdened Stoneback[/card] and [card]Moonlit Lamenter[/card] both turn counters into long-game value, letting you protect key threats or draw extra cards. [card]Evershrike's Gift[/card] stands out as a recursive threat that keeps pressure in the air, while [card]Reaping Willow[/card] and [card]Dose of Dawnglow[/card] anchor the deck’s reanimation plan. Sweepers like [card]Darkness Descends[/card] and flexible removal such as [card]Pyrrhic Strike[/card] help reset the board when things get out of hand.
Archetype Commons (Creatures)
[cards]{{Bile-Vial Boggart}},{{Feisty Spikeling}},{{Mischievous Sneakling}},{{Chaos Spewer}},{{Heirloom Auntie}},{{Prideful Feastling}},{{Reluctant Dounguard}},{{Dream Seizer}},{{Blighted Blackthorn}}[/cards]
The common creatures are designed to survive combat and extract value from blight. [card]Bile-Vial Boggart[/card] and [card]Heirloom Auntie[/card] make trades awkward by spreading counters or smoothing draws. [card]Reluctant Dounguard[/card] and [card]Chaos Spewer[/card] offer oversized bodies that naturally pair with counter removal effects. Evasive threats like [card]Dream Seizer[/card] pressure hands while advancing the blight plan, and lifelink from [card]Prideful Feastling[/card] helps stabilize against aggressive decks. [card]Blighted Blackthorn[/card] ties everything together by turning blight into repeatable card advantage.
Archetype Noncreatures (Commons)
[cards]{{Bogslither's Embrace}},{{Spiral into Solitude}},{{Stalactite Dagger}},{{Blight Rot}}[/cards]
These spells give Orzhov reliable answers across the board. [card]Bogslither's Embrace[/card] and [card]Blight Rot[/card] handle large threats efficiently, often at a favorable exchange. [card]Spiral into Solitude[/card] doubles as early tempo and late exile, fitting perfectly into longer games. [card]Stalactite Dagger[/card] provides an extra body and helps enable creature-type synergies while making smaller creatures relevant in combat.
Archetype Rares and Mythics
[cards]{{Dawnhand Dissident}},{{Abigale, Eloquent First-Year}},{{Rhys, the Evermore}},{{Slumbering Walker}}[/cards]
[card]Dawnhand Dissident[/card] is a powerful engine, turning blight counters into graveyard control and letting you reuse exiled creatures over time. [card]Abigale, Eloquent First-Year[/card] can completely shut down key opposing threats while creating a lifelinking aerial clock. [card]Rhys, the Evermore[/card] adds resilience by granting persist and cleaning up counters, and [card]Slumbering Walker[/card] dominates stalled boards by repeatedly reanimating small creatures.
Dimir Faeries (Flash Tempo)
Dimir Faeries in Lorwyn Eclipsed is about playing at instant speed and staying flexible. The deck keeps mana open, uses flash creatures and disruption, and attacks through the air a little at a time. Surveil and card draw help you find the right answers, while small blight synergies add extra value. By reacting instead of rushing, you stay in control and slowly close the game.
Archetype Uncommons
[cards]{{Requiting Hex}},{{Glamer Gifter}},{{Nameless Inversion}},{{Unwelcome Sprite}},{{Thirst for Identity}},{{Voracious Tome-Skimmer}},{{Nightmare Sower}},{{Pestered Wellguard}},{{Swat Away}},{{Illusion Spinners}}[/cards]
[card]Unwelcome Sprite[/card] and [card]Voracious Tome-Skimmer[/card] are core payoffs, turning every spell cast on an opponent’s turn into surveil or extra cards. [card]Glamer Gifter[/card] enables tricky combat steps and surprise blocks, while [card]Nameless Inversion[/card] acts as flexible removal that also fits tribal synergies. [card]Requiting Hex[/card] and [card]Swat Away[/card] give the deck efficient answers at key moments, and [card]Nightmare Sower[/card] slowly shrinks opposing boards while applying lifelinking pressure. Cards like [card]Pestered Wellguard[/card] and [card]Illusion Spinners[/card] help close games by flooding the skies or locking out interaction.
Archetype Commons (Creatures)
[cards]{{Mischievous Sneakling}},{{Glamermite}},{{Prideful Feastling}},{{Dream Seizer}},{{Stratosoarer}}[/cards]
The common creatures focus on evasion and flexibility. [card]Mischievous Sneakling[/card] and [card]Glamermite[/card] are perfect flash threats that advance the board while keeping mana open. [card]Dream Seizer[/card] pressures hands and synergizes naturally with blight, while [card]Prideful Feastling[/card] provides lifelink to stabilize against aggressive decks. [card]Stratosoarer[/card] gives you a larger flying body that can also smooth mana early, making it a solid bridge into the late game.
Archetype Noncreatures (Commons)
[cards]{{Aquitect's Defenses}},{{Barbed Bloodletter}},{{Bogslither's Embrace}},{{Run Away Together}},{{Wild Unraveling}},{{Blight Rot}},{{Temporal Cleansing}},{{Unexpected Assistance}}[/cards]
The spell suite reinforces the draw-go play pattern. [card]Run Away Together[/card] and [card]Temporal Cleansing[/card] create strong tempo swings, often undoing an opponent’s entire turn. [card]Wild Unraveling[/card] functions as a clean counterspell that rewards careful blight management, while [card]Bogslither's Embrace[/card] and [card]Blight Rot[/card] handle creatures that slip through. Protection and combat tricks like [card]Aquitect's Defenses[/card] and [card]Barbed Bloodletter[/card] let your Faeries survive blocks and win races, and [card]Unexpected Assistance[/card] refuels your hand once the game drags on.
Archetype Rares and Mythics
[cards]{{Flitterwing Nuisance}},{{Glen Elendra Guardian}},{{Disruptor of Currents}},{{Dream Harvest}}[/cards]
[card]Flitterwing Nuisance[/card] turns early pressure into card advantage, quickly snowballing if unanswered. [card]Glen Elendra Guardian[/card] locks opponents out of non-creature spells while still applying flying pressure. [card]Disruptor of Currents[/card] offers a massive flash tempo swing, especially when convoked, and [card]Dream Harvest[/card] serves as a devastating late-game finisher that steals entire turns’ worth of value.
Simic Changeling (Five-Color Value)
Simic Changelings in Lorwyn Eclipsed focuses on flexibility and setup. Changelings help smooth your colors while also counting as every creature type, which unlocks strong vivid payoffs. The early game is about fixing mana and staying stable. Once multiple colors are online, your cards scale up quickly, turning a modest board into card advantage, larger creatures, and big tempo swings.
Archetype Uncommons
[cards]{{Shimmerwilds Growth}},{{Puca's Eye}},{{Chomping Changeling}},{{Luminollusk}},{{Prismatic Undercurrents}},{{Glister Bairn}},{{Omni-Changeling}},{{Prismabasher}},{{Shinestriker}},{{Rime Chill}}[/cards]
[card]Shimmerwilds Growth[/card] and [card]Puca's Eye[/card] are key setup pieces, fixing mana while pushing you toward five colors. [card]Chomping Changeling[/card] offers clean interaction that never misses thanks to changeling, while [card]Prismatic Undercurrents[/card] turns color count into raw card access and extra land drops. Payoffs like [card]Glister Bairn[/card], [card]Prismabasher[/card], and [card]Shinestriker[/card] scale explosively once your colors are established, and [card]Omni-Changeling[/card] can copy the best creature on the board while still enabling every tribal and vivid check. [card]Rime Chill[/card] ties everything together as a massive tempo play that gets cheaper the better your setup is.
Archetype Commons (Creatures)
[cards]{{Foraging Wickermaw}},{{Great Forest Druid}},{{Mischievous Sneakling}},{{Changeling Wayfinder}},{{Gangly Stompling}},{{Firdoch Core}},{{Chitinous Graspling}},{{Stratosoarer}},{{Wildvine Pummeler}}[/cards]
The commons focus on flexibility and mana smoothing. [card]Foraging Wickermaw[/card], [card]Great Forest Druid[/card], and [card]Firdoch Core[/card] make splashing trivial while also counting toward color-based effects. [card]Changeling Wayfinder[/card] and [card]Mischievous Sneakling[/card] keep the curve moving while enabling tribal synergies across the board. Bigger bodies like [card]Gangly Stompling[/card], [card]Chitinous Graspling[/card], and [card]Wildvine Pummeler[/card] give the deck real combat presence once colors are online, while [card]Stratosoarer[/card] adds evasion and utility at the top end.
Archetype Noncreatures (Commons)
[cards]{{Blossombind}},{{Stalactite Dagger}},{{Tend the Sprigs}},{{Temporal Cleansing}}[/cards]
These spells support both setup and payoff turns. [card]Tend the Sprigs[/card] accelerates your mana and can create an extra body once your board is developed. [card]Stalactite Dagger[/card] adds another changeling while upgrading smaller creatures into real threats. [card]Blossombind[/card] acts as clean interaction that permanently locks down problematic creatures, and [card]Temporal Cleansing[/card] gives the deck a strong tempo answer that scales well in longer games.
Archetype Rares and Mythics
[cards]{{Tam, Mindful First-Year}},{{Mutable Explorer}},{{Sanar, Innovative First-Year}}[/cards]
[card]Tam, Mindful First-Year[/card] protects your board and ensures your creatures count for every color-based effect when needed. [card]Mutable Explorer[/card] is a huge engine piece, adding a changeling body and a land that continues to enable tribal and color synergies over the course of the game. [card]Sanar, Innovative First-Year[/card] rewards fully committing to the vivid plan, turning your color count into explosive card access that can end games in a single turn.
Boros Giants (Blight Power)
Unlike Kithkins, Boros Giants in Lorwyn Eclipsed plays a slower, heavier game built around raw size and combat control. Instead of flooding the board, the deck focuses on a few oversized Giants that come with blight counters as a tradeoff. Removing those counters becomes part of the plan, letting you clear blockers, protect important threats, and force damage through combat. Many games come down to one massive creature dominating the battlefield.
Archetype Uncommons
[cards]{{Boulder Dash}},{{Burdened Stoneback}},{{Giantfall}},{{Personify}},{{Sear}},{{Flock Impostor}},{{Moonlit Lamenter}},{{Sizzling Changeling}},{{Boldwyr Aggressor}}[/cards]
[card]Burdened Stoneback[/card] is a cornerstone threat, offering early bulk and later protection once counters are removed. [card]Giantfall[/card] and [card]Sear[/card] let your large creatures translate power directly into removal, while [card]Boulder Dash[/card] gives efficient reach to finish games. [card]Personify[/card] resets blight counters and adds a changeling body, and [card]Moonlit Lamenter[/card] turns excess counters into card draw. At the top end, [card]Boldwyr Aggressor[/card] turns every Giant into a lethal attacker by granting double strike across the board.
Archetype Commons (Creatures)
[cards]{{Feisty Spikeling}},{{Brambleback Brute}},{{Changeling Wayfinder}},{{Chaos Spewer}},{{Elder Auntie}},{{Gangly Stompling}}[/cards]
The common creature suite focuses on pressure and setup. [card]Brambleback Brute[/card] is a perfect example of the archetype, entering large and then converting counters into unblockable attacks. [card]Feisty Spikeling[/card] and [card]Gangly Stompling[/card] fill early curve slots while counting as Giants through changeling. [card]Changeling Wayfinder[/card] helps smooth mana, and [card]Chaos Spewer[/card] offers raw stats that pair well with counter-removal effects. [card]Elder Auntie[/card] adds extra bodies to keep attacks coming.
Archetype Noncreatures (Commons)
[cards]{{Cinder Strike}},{{Keep Out}},{{Spiral into Solitude}},{{Burning Curiosity}},{{Tweeze}}[/cards]
These spells make sure Boros Giants can keep attacking. [card]Cinder Strike[/card] scales cleanly with blight, while [card]Keep Out[/card] punishes tapped blockers or answers problematic enchantments. [card]Spiral into Solitude[/card] locks down large defenders and can later upgrade into exile, and [card]Tweeze[/card] provides flexible reach or card filtering. [card]Burning Curiosity[/card] helps reload after committing heavily to the board.
Archetype Rares and Mythics
[cards]{{Bre of Clan Stoutarm}},{{Goliath Daydreamer}},{{Slumbering Walker}},{{Scuzzback Scrounger}}[/cards]
[card]Bre of Clan Stoutarm[/card] ties lifegain and aggression together, turning combat steps into free spells. [card]Goliath Daydreamer[/card] creates explosive turns by reusing instants and sorceries for free attacks. [card]Slumbering Walker[/card] dominates long games by steadily removing counters and reanimating smaller creatures, and [card]Scuzzback Scrounger[/card] accelerates early turns by turning blight into Treasures. Together, these rares push Boros Giants into a powerful, combat-focused strategy that can overpower most boards.
How to Splash in Lorwyn Eclipsed
Mana fixing is a quiet but essential part of Lorwyn Eclipsed, especially in a set that encourages splashing colors, playing typal synergies, and stretching into multicolor payoffs.
[cards]{{Evolving Wilds}}{{Eclipsed Realms}}[/cards]
At the base level, [card]Evolving Wilds[/card] is the most straightforward option. It is slow but reliable, making it ideal for decks that need specific colors early or want to splash a third color safely. [card]Eclipsed Realms[/card] is more specialized but very powerful in typal decks, acting as colorless mana early and perfect fixing once you are casting spells of your chosen creature type.
[cards]{{Changeling Wayfinder}}{{Eclipsed Kithkin}}{{Eclipsed Elf}}{{Eclipsed Boggart}}{{Eclipsed Flamekin}}{{Stratosoarer}}{{Kulrath Zealot}}[/cards]
Creatures handle a large portion of fixing as well. [card]Changeling Wayfinder[/card] pulls double duty by finding a basic land while counting as every creature type, which matters for vivid and tribal payoffs. The Scout cycle, [card]Eclipsed Kithkin[/card], [card]Eclipsed Elf[/card], [card]Eclipsed Boggart[/card], and [card]Eclipsed Flamekin[/card], does not ramp directly, but digging four cards deep to find lands keeps your draws smooth while still advancing your board. For higher cost cards, [card]Stratosoarer[/card] and [card]Kulrath Zealot[/card] offer basic landcycling, letting them act as early fixing when needed or real threats later on.
[cards]{{Springleaf Drum}}{{Firdoch Core}}{{Great Forest Druid}}{{Foraging Wickermaw}}{{Flamebraider}}{{Lys Alana Dignitary}}[/cards]
Artifacts and mana creatures round out the middle of the curve. [card]Springleaf Drum[/card] is excellent in aggressive decks, turning early creatures into rainbow mana. [card]Firdoch Core[/card] and [card]Great Forest Druid[/card] provide consistent, unconditional fixing that fits into almost any strategy. [card]Foraging Wickermaw[/card] adds flexibility by fixing once per turn while also smoothing draws through surveil. On the higher synergy end, [card]Flamebraider[/card] and [card]Lys Alana Dignitary[/card] reward heavy Elemental or Elf commitments with powerful bursts of colored mana.
[cards]{{Reckless Ransacking}}{{Noggle Robber}}{{Flamekin Gildweaver}}{{Tend the Sprigs}}{{Prismatic Undercurrents}}[/cards]
Treasure and spell-based fixing also play a key role. [card]Reckless Ransacking[/card], [card]Noggle Robber[/card], and [card]Flamekin Gildweaver[/card] generate Treasure while still affecting the board, making them ideal for red decks that want to splash without slowing down. For slower, color-hungry builds, [card]Tend the Sprigs[/card] and [card]Prismatic Undercurrents[/card] help stock lands and reward going wide on colors, scaling especially well in vivid focused decks.
Final Thoughts
While the two color archetypes form the backbone of Lorwyn Eclipsed Limited, there is a lot of room to stretch beyond clean typal lanes. Many decks end up sharing pieces, especially once changelings enter the picture. Because they count as every creature type, changelings do a lot of the heavy lifting as true wildcards, keeping tribal payoffs relevant even when a draft does not line up perfectly.
That overlap is what makes the format feel flexible rather than scripted. Changelings help bridge tribes, smooth awkward drafts, and make splashing or pivoting much safer than it looks at first glance. When combined with mechanics like convoke, blight, and graveyard synergies that naturally cross color pairs, it is often correct to stay open early and let your deck take shape as signals become clearer.
So while understanding the core archetypes is important, do not be afraid to branch out when the draft gives you the tools. Lorwyn Eclipsed rewards drafters who recognize when flexibility is an advantage and know when to commit.
Thanks for reading!
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